January 4th 2024, 5:10:33 am EST #

I used to work like the following image until I discovered that team flow is more important than everyone being 100% busy. Finishing WIP is more efficient than devs constantly starting new work (and therefore causing more wait states). Working on multiple things “at the same time” is not efficient in any way.

Classic example of resource efficiency over flow efficiency.

an image describing an inefficient way to work - working on 3 things at once

Contrary to popular belief, shorter cycle times get more work done.